Blaargv1.31 (talk | contribs) (Wereslime HP ATT) |
Blaargv1.31 (talk | contribs) (Resistance Table) |
||
Line 119: | Line 119: | ||
| style="vertical-align: middle"|None |
| style="vertical-align: middle"|None |
||
| style="vertical-align:middle;text-align:center;"|0-1 |
| style="vertical-align:middle;text-align:center;"|0-1 |
||
− | | style="vertical-align:middle;text-align:center;"| |
+ | | style="vertical-align:middle;text-align:center;"|0-3 |
| style="vertical-align:middle;text-align:center;"|? |
| style="vertical-align:middle;text-align:center;"|? |
||
| style="vertical-align:middle;text-align:center;"|? |
| style="vertical-align:middle;text-align:center;"|? |
||
Line 345: | Line 345: | ||
|Fire Breath, SpeedUp, Surround,<br /> |
|Fire Breath, SpeedUp, Surround,<br /> |
||
Heal, PHYS Saver, MENT Saver |
Heal, PHYS Saver, MENT Saver |
||
− | | style="text-align:center;vertical-align:middle;"|2- |
+ | | style="text-align:center;vertical-align:middle;"|2-6 |
| style="text-align:center;vertical-align:middle;"|0-5 |
| style="text-align:center;vertical-align:middle;"|0-5 |
||
| style="text-align:center;vertical-align:middle;"|? |
| style="text-align:center;vertical-align:middle;"|? |
||
Line 375: | Line 375: | ||
|align="center"|? |
|align="center"|? |
||
|Fireball, Firebane, Bang |
|Fireball, Firebane, Bang |
||
− | | style="text-align:center;vertical-align:middle;"|1- |
+ | | style="text-align:center;vertical-align:middle;"|1-6 |
| style="text-align:center;vertical-align:middle;"|? |
| style="text-align:center;vertical-align:middle;"|? |
||
| style="text-align:center;vertical-align:middle;"|? |
| style="text-align:center;vertical-align:middle;"|? |
||
Line 405: | Line 405: | ||
|align="center"|18 |
|align="center"|18 |
||
|Blaze, Fireball |
|Blaze, Fireball |
||
− | | style="text-align:center;vertical-align:middle;"|0- |
+ | | style="text-align:center;vertical-align:middle;"|0-2 |
| style="text-align:center;vertical-align:middle;"|? |
| style="text-align:center;vertical-align:middle;"|? |
||
| style="text-align:center;vertical-align:middle;"|? |
| style="text-align:center;vertical-align:middle;"|? |
||
Line 423: | Line 423: | ||
| style="text-align:center;vertical-align:middle;"|0-6 |
| style="text-align:center;vertical-align:middle;"|0-6 |
||
| style="text-align:center;vertical-align:middle;"|? |
| style="text-align:center;vertical-align:middle;"|? |
||
− | | style="text-align:center;vertical-align:middle;"|3- |
+ | | style="text-align:center;vertical-align:middle;"|3-8 |
|Amulet |
|Amulet |
||
|- |
|- |
||
Line 467: | Line 467: | ||
| style="text-align:center;vertical-align:middle;"|5-8 |
| style="text-align:center;vertical-align:middle;"|5-8 |
||
| style="text-align:center;vertical-align:middle;"|3-7 |
| style="text-align:center;vertical-align:middle;"|3-7 |
||
− | | style="text-align:center;vertical-align:middle;"| |
+ | | style="text-align:center;vertical-align:middle;"|0-2 |
| style="text-align:center;vertical-align:middle;"|1-5 |
| style="text-align:center;vertical-align:middle;"|1-5 |
||
|Wake Up Powder, Magic Knife |
|Wake Up Powder, Magic Knife |
||
Line 498: | Line 498: | ||
| style="text-align:center;vertical-align:middle;"|0-4 |
| style="text-align:center;vertical-align:middle;"|0-4 |
||
| style="text-align:center;vertical-align:middle;"|? |
| style="text-align:center;vertical-align:middle;"|? |
||
− | | style="text-align:center;vertical-align:middle;"| |
+ | | style="text-align:center;vertical-align:middle;"|1-5 |
|? |
|? |
||
|- |
|- |
||
Line 585: | Line 585: | ||
|align="center"|? |
|align="center"|? |
||
|2-Hit, Defense, PHYS Saver |
|2-Hit, Defense, PHYS Saver |
||
− | | style="text-align:center;vertical-align:middle;"| |
+ | | style="text-align:center;vertical-align:middle;"|4-10 |
| style="text-align:center;vertical-align:middle;"|? |
| style="text-align:center;vertical-align:middle;"|? |
||
| style="text-align:center;vertical-align:middle;"|? |
| style="text-align:center;vertical-align:middle;"|? |
||
Line 616: | Line 616: | ||
|BURN Saver, Heal, Blaze, Call Help (Druinlord) |
|BURN Saver, Heal, Blaze, Call Help (Druinlord) |
||
| style="text-align:center;vertical-align:middle;"|0-6 |
| style="text-align:center;vertical-align:middle;"|0-6 |
||
− | | style="text-align:center;vertical-align:middle;"| |
+ | | style="text-align:center;vertical-align:middle;"|13-15 |
− | | style="text-align:center;vertical-align:middle;"| |
+ | | style="text-align:center;vertical-align:middle;"|2-8 |
− | | style="text-align:center;vertical-align:middle;"| |
+ | | style="text-align:center;vertical-align:middle;"|0-4 |
|? |
|? |
||
|- |
|- |
||
Line 690: | Line 690: | ||
|align="center"|? |
|align="center"|? |
||
|2-hit, Poison Hit, SpeedUp, Sleep, BURN Saver, Call Help (Stingwing) |
|2-hit, Poison Hit, SpeedUp, Sleep, BURN Saver, Call Help (Stingwing) |
||
− | | style="text-align:center;vertical-align:middle;"|0- |
+ | | style="text-align:center;vertical-align:middle;"|0-2 |
− | | style="text-align:center;vertical-align:middle;"| |
+ | | style="text-align:center;vertical-align:middle;"|4-12 |
| style="text-align:center;vertical-align:middle;"|? |
| style="text-align:center;vertical-align:middle;"|? |
||
| style="text-align:center;vertical-align:middle;"|? |
| style="text-align:center;vertical-align:middle;"|? |
||
Line 723: | Line 723: | ||
| style="text-align:center;vertical-align:middle;"|? |
| style="text-align:center;vertical-align:middle;"|? |
||
| style="text-align:center;vertical-align:middle;"|? |
| style="text-align:center;vertical-align:middle;"|? |
||
− | | style="text-align:center;vertical-align:middle;"| |
+ | | style="text-align:center;vertical-align:middle;"|3-13 |
|Antidote Herb |
|Antidote Herb |
||
|- |
|- |
||
Line 796: | Line 796: | ||
|Defence, Heal, Boomerang |
|Defence, Heal, Boomerang |
||
| style="text-align:center;vertical-align:middle;"|1-4 |
| style="text-align:center;vertical-align:middle;"|1-4 |
||
− | | style="text-align:center;vertical-align:middle;"|1- |
+ | | style="text-align:center;vertical-align:middle;"|1-6 |
| style="text-align:center;vertical-align:middle;"|7-15 |
| style="text-align:center;vertical-align:middle;"|7-15 |
||
| style="text-align:center;vertical-align:middle;"|0-2 |
| style="text-align:center;vertical-align:middle;"|0-2 |
||
Line 946: | Line 946: | ||
|align="center"|200 |
|align="center"|200 |
||
|Charge Up |
|Charge Up |
||
− | | style="text-align:center;vertical-align:middle;"|0- |
+ | | style="text-align:center;vertical-align:middle;"|0-2 |
− | | style="text-align:center;vertical-align:middle;"| |
+ | | style="text-align:center;vertical-align:middle;"|7-15 |
| style="text-align:center;vertical-align:middle;"|? |
| style="text-align:center;vertical-align:middle;"|? |
||
| style="text-align:center;vertical-align:middle;"|? |
| style="text-align:center;vertical-align:middle;"|? |
||
Line 1,007: | Line 1,007: | ||
|Sap, Sleep |
|Sap, Sleep |
||
| style="text-align:center;vertical-align:middle;"|? |
| style="text-align:center;vertical-align:middle;"|? |
||
− | | style="text-align:center;vertical-align:middle;"| |
+ | | style="text-align:center;vertical-align:middle;"|7-15 |
| style="text-align:center;vertical-align:middle;"|? |
| style="text-align:center;vertical-align:middle;"|? |
||
| style="text-align:center;vertical-align:middle;"|? |
| style="text-align:center;vertical-align:middle;"|? |
||
Line 1,371: | Line 1,371: | ||
CF - Monster changes form & the resistance varies between the forms |
CF - Monster changes form & the resistance varies between the forms |
||
− | Monster resistance ranges are updated to the |
+ | Monster resistance ranges are updated to the 5/20/14 update in topic 49 |
Revision as of 03:15, 21 May 2014
New information will be added to this list as it is discovered. See monster map on main page for locations of monsters. See bottom of page for key on monster resistance.
* Only lists abilities seen in action.
** In order of increasing rarity.
M. Def Legend (saves do not count as resists)
Brn ~ Burn Resist
Slp ~ Sleep Resist
Sur ~ Surround Resist
StS ~ Stopspell Resist
The chance of resisting a spell is the number given divided by 16 (ignoring savers). See Formulas for details.
(#) ~ Exact number has been given by a GM or enough attempts have been made to give a 95% chance that it is that number.
(# - #) ~ The resistance value has at least an 80% chance of being between the two numbers (inclusive)
? - Not attempted since the Great Resistance Change.
CF - Monster changes form & the resistance varies between the forms
Monster resistance ranges are updated to the 5/20/14 update in topic 49